Between 12th and 22th of March, 2012 a team of five nationalities got togheter in Amsterdam, Netherlands, to handle a game proposal for the Deltares company.
Deltares have a learning software called Water Coach to train their employees in dealing with weather conditions in the Netherlands. The game had to be as real as possible, since they need to learn how to work under stressful situations. We took this concept further and developed a 3D game, the Control Room, in which you must deal with many different factors and you have the possibility to decide many different courses of action.
The project was part of the Erasmus Programme, with participating universities from Ireland, Netherlands, Austria and Norway.
Modelling, model optimizing, music and SFX as well as their licensing and poetry.
Modeling, textures, interface design, documentation, project management and time-lapse master of universe.
Scripting, facilitation and energy provider.
Scripting, Unity3D, Project Management and pwnage. (And also a Lago Maggiore expert)
Created functionality for the TV’s and computer, as well as bringing together everyones work in the scene. Irish ninja.
Scripting, game machanics and working out.
Scripting, documentation and 1337ness.